Murdoch lab 2
The second ‘speedpainting’ lab I did at Murdoch was a little more structured (sorry 1st lab crew). I just chose a reference photo I could easily demonstrate a few things with:
- Breaking the image into basic parts/layers. In this case a background (leaves, sky, ground), a layer for the dark tree branches, and a layer for the house.
- Blocking in sections and using masks/selections to paint with crisp shapes where necessary. ie. Focal points that benefit from a clearly defined silhouette. A lot of concept artists don’t do this at all when speedpainting, and I usually save it for when I’m refining the image (if required).
- Using custom brushes and brush modes to give the impression of appropriate textures (grass, leaves, paint, rust etc).
- Creating custom brushes (most of them had minimal prior experience with Photoshop).
Unlike the first class, I also had more time to actually complete my image since I was demoing it to show students while they did the same.
On a whole I was pleased with the class and how the students handled the task. Got some good results in a reasonable timeframe.






