Posts Tagged ‘philosophy’

Andrew Jones at the KC workshop

Andrew Android Jones, the man of a thousand faces. Literally. This is one of the reasons Conceptart.org garnered attention and grew as it did. It was started so there’d be something which kept people coming back to the forum regularly, and 1000 daily portraits later CA.org had grown immensely. Ofcourse, not all of its successes are attributed to this but perhaps this is one that shouldn’t be overlooked.

Anyway, Andrew is one of the best known digital artists, and virtually the face of Corel Painter, as well as the inspiration for Alchemy. This week he dropped by the Kansas City workshop and spread some inspiration. Read the rest of this entry →

06

07 2010

Jonathan Blow and games

Wow, just wow.

I stumbled across this link while searching for a Braid pics to put in my last post. The link’s basically a spiel on videogames, game design and Braid by the creator himself, Jonathan Blow. It was actually a very immersive read. I don’t usually read through such lengthy interviews but I feel he’s onto something. I can see why some people upturn their noses at Mr Blow’s philosophy but I found his take on games quite inspiring.

It all sounds too familiar. A troubled existentialist trying to make sense of the world. Just trying to find an outlet or distraction to keep themself sane. By no means am I personally plagued by this mindset, I’ve just had some interesting conversations… There is so much substance and depth in the things he talks about, I wish people were more willing to embrace the unknown.

For extended thoughts sparked by JB’s interview check out my blog entry on RocketHands.

21

04 2009